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Add link to "Environment and Post-Processing" from "Custom Post-Processing"
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@@ -7,8 +7,9 @@ Introduction
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------------
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Godot provides many post-processing effects out of the box, including Bloom,
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DOF, and SSAO. However, advanced use cases may require custom effects. This
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article explains how to write your own custom effects.
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DOF, and SSAO, which are described in :ref:`doc_environment_and_post_processing`.
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However, advanced use cases may require custom effects. This article explains how
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to write your own custom effects.
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The easiest way to implement a custom post-processing shader is to use Godot's
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built-in ability to read from the screen texture. If you're not familiar with
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