mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Fix incorrect setup instructions in The profiler
This commit is contained in:
@@ -26,9 +26,8 @@ Godot's profiler does not automatically run because profiling is
|
||||
performance-intensive. It has to continually measure everything happening in the
|
||||
game and report back to the debugger, so it's off by default.
|
||||
|
||||
To begin profiling, click on the **Start** button in the top-left. Run your game
|
||||
and data will start appearing. You can also start profiling at any time before
|
||||
or during gameplay.
|
||||
To begin profiling, run your game then focus back on the editor. Click on the
|
||||
**Start** button in the top-left corner of the **Profiler** tab.
|
||||
|
||||
.. note::
|
||||
|
||||
|
||||
Reference in New Issue
Block a user