classref: Sync with current master branch (bfa866c)

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Godot Organization
2024-03-09 03:20:22 +00:00
parent fce8f25905
commit b78316581b
40 changed files with 2183 additions and 160 deletions

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@@ -451,7 +451,9 @@ If ``layer`` is negative, the layers are accessed from the last one.
:ref:`Vector2i<class_Vector2i>` **get_cell_atlas_coords**\ (\ layer\: :ref:`int<class_int>`, coords\: :ref:`Vector2i<class_Vector2i>`, use_proxies\: :ref:`bool<class_bool>` = false\ ) |const|
Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
Returns the tile atlas coordinates ID of the cell on layer ``layer`` at coordinates ``coords``. Returns ``Vector2i(-1, -1)`` if the cell does not exist.
If ``use_proxies`` is ``false``, ignores the :ref:`TileSet<class_TileSet>`'s tile proxies, returning the raw alternative identifier. See :ref:`TileSet.map_tile_proxy<class_TileSet_method_map_tile_proxy>`.
If ``layer`` is negative, the layers are accessed from the last one.