Documented export config files and evironment vars

This commit is contained in:
Andreas Raddau
2023-05-15 14:02:38 +02:00
parent d21e992878
commit b6f197c064
8 changed files with 166 additions and 5 deletions

View File

@@ -55,3 +55,24 @@ Under options there is a code signing category.
``Enabled`` must be set to true, and ``Identity`` must be set to the signing
certificate. The other settings can be adjusted as needed. Once this is Done
Godot will sign your project on export.
Environment variables
---------------------
You can use the following environment variables to set export options outside of
the editor. During the export process, these override the values that you set in
the export menu.
.. list-table:: Windows export environment variables
:header-rows: 1
* - Export option
- Environment variable
* - Encryption / Encryption Key
- GODOT_SCRIPT_ENCRYPTION_KEY
* - Options / Codesign / Identity Type
- GODOT_WINDOWS_CODESIGN_IDENTITY_TYPE
* - Options / Codesign / Identity
- GODOT_WINDOWS_CODESIGN_IDENTITY
* - Options / Codesign / Password
- GODOT_WINDOWS_CODESIGN_PASSWORD