mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
classref: Sync with current master branch, fix members markup parsing
This commit is contained in:
@@ -47,10 +47,10 @@ Member Variables
|
||||
----------------
|
||||
|
||||
- :ref:`Object<class_object>` **collider** - The colliding body.
|
||||
- :ref:`int<class_int>` **collider_id** - The colliding body's unique [RID].
|
||||
- :ref:`Variant<class_variant>` **collider_metadata** - The colliding body's metadata. See [Object].
|
||||
- :ref:`int<class_int>` **collider_id** - The colliding body's unique :ref:`RID<class_rid>`.
|
||||
- :ref:`Variant<class_variant>` **collider_metadata** - The colliding body's metadata. See :ref:`Object<class_object>`.
|
||||
- :ref:`Object<class_object>` **collider_shape** - The colliding body's shape.
|
||||
- :ref:`int<class_int>` **collider_shape_index** - The colliding shape's index. See [CollisionObject2D].
|
||||
- :ref:`int<class_int>` **collider_shape_index** - The colliding shape's index. See :ref:`CollisionObject2D<class_collisionobject2d>`.
|
||||
- :ref:`Vector2<class_vector2>` **collider_velocity** - The colliding object's velocity.
|
||||
- :ref:`Object<class_object>` **local_shape** - The moving object's colliding shape.
|
||||
- :ref:`Vector2<class_vector2>` **normal** - The colliding body's shape's normal at the point of collision.
|
||||
|
||||
Reference in New Issue
Block a user