classref: Sync with current master branch (96cdbbe)

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Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions

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@@ -12,14 +12,14 @@ PhysicsRayQueryParameters3D
**Inherits:** :ref:`RefCounted<class_RefCounted>` **<** :ref:`Object<class_Object>`
Provides parameters for :ref:`PhysicsDirectSpaceState3D.intersect_ray<class_PhysicsDirectSpaceState3D_method_intersect_ray>`.
Provides parameters for :ref:`PhysicsDirectSpaceState3D.intersect_ray()<class_PhysicsDirectSpaceState3D_method_intersect_ray>`.
.. rst-class:: classref-introduction-group
Description
-----------
By changing various properties of this object, such as the ray position, you can configure the parameters for :ref:`PhysicsDirectSpaceState3D.intersect_ray<class_PhysicsDirectSpaceState3D_method_intersect_ray>`.
By changing various properties of this object, such as the ray position, you can configure the parameters for :ref:`PhysicsDirectSpaceState3D.intersect_ray()<class_PhysicsDirectSpaceState3D_method_intersect_ray>`.
.. rst-class:: classref-reftable-group
@@ -130,7 +130,7 @@ The physics layers the query will detect (as a bitmask). By default, all collisi
- |void| **set_exclude**\ (\ value\: :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\]\ )
- :ref:`Array<class_Array>`\[:ref:`RID<class_RID>`\] **get_exclude**\ (\ )
The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject3D.get_rid<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
The list of object :ref:`RID<class_RID>`\ s that will be excluded from collisions. Use :ref:`CollisionObject3D.get_rid()<class_CollisionObject3D_method_get_rid>` to get the :ref:`RID<class_RID>` associated with a :ref:`CollisionObject3D<class_CollisionObject3D>`-derived node.
\ **Note:** The returned array is copied and any changes to it will not update the original property value. To update the value you need to modify the returned array, and then assign it to the property again.