classref: Sync with current master branch (96cdbbe)

This commit is contained in:
Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions

View File

@@ -21,7 +21,7 @@ Description
MeshDataTool provides access to individual vertices in a :ref:`Mesh<class_Mesh>`. It allows users to read and edit vertex data of meshes. It also creates an array of faces and edges.
To use MeshDataTool, load a mesh with :ref:`create_from_surface<class_MeshDataTool_method_create_from_surface>`. When you are finished editing the data commit the data to a mesh with :ref:`commit_to_surface<class_MeshDataTool_method_commit_to_surface>`.
To use MeshDataTool, load a mesh with :ref:`create_from_surface()<class_MeshDataTool_method_create_from_surface>`. When you are finished editing the data commit the data to a mesh with :ref:`commit_to_surface()<class_MeshDataTool_method_commit_to_surface>`.
Below is an example of how MeshDataTool may be used.