classref: Sync with current master branch (96cdbbe)

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Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions

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@@ -64,7 +64,7 @@ Creates the **ImageTexture3D** with specified ``width``, ``height``, and ``depth
|void| **update**\ (\ data\: :ref:`Array<class_Array>`\[:ref:`Image<class_Image>`\]\ ) :ref:`🔗<class_ImageTexture3D_method_update>`
Replaces the texture's existing data with the layers specified in ``data``. The size of ``data`` must match the parameters that were used for :ref:`create<class_ImageTexture3D_method_create>`. In other words, the texture cannot be resized or have its format changed by calling :ref:`update<class_ImageTexture3D_method_update>`.
Replaces the texture's existing data with the layers specified in ``data``. The size of ``data`` must match the parameters that were used for :ref:`create()<class_ImageTexture3D_method_create>`. In other words, the texture cannot be resized or have its format changed by calling :ref:`update()<class_ImageTexture3D_method_update>`.
.. |virtual| replace:: :abbr:`virtual (This method should typically be overridden by the user to have any effect.)`
.. |const| replace:: :abbr:`const (This method has no side effects. It doesn't modify any of the instance's member variables.)`