classref: Sync with current master branch (96cdbbe)

This commit is contained in:
Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions

View File

@@ -21,7 +21,7 @@ Description
Represents a glTF node. glTF nodes may have names, transforms, children (other glTF nodes), and more specialized properties (represented by their own classes).
glTF nodes generally exist inside of :ref:`GLTFState<class_GLTFState>` which represents all data of a glTF file. Most of GLTFNode's properties are indices of other data in the glTF file. You can extend a glTF node with additional properties by using :ref:`get_additional_data<class_GLTFNode_method_get_additional_data>` and :ref:`set_additional_data<class_GLTFNode_method_set_additional_data>`.
glTF nodes generally exist inside of :ref:`GLTFState<class_GLTFState>` which represents all data of a glTF file. Most of GLTFNode's properties are indices of other data in the glTF file. You can extend a glTF node with additional properties by using :ref:`get_additional_data()<class_GLTFNode_method_get_additional_data>` and :ref:`set_additional_data()<class_GLTFNode_method_set_additional_data>`.
.. rst-class:: classref-introduction-group