classref: Sync with current master branch (96cdbbe)

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Godot Organization
2025-02-15 03:21:09 +00:00
parent 4f3c3fc101
commit b55955c3ce
427 changed files with 4074 additions and 3919 deletions

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@@ -21,7 +21,7 @@ Description
This object manages the SceneTree selection in the editor.
\ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorInterface.get_selection<class_EditorInterface_method_get_selection>`.
\ **Note:** This class shouldn't be instantiated directly. Instead, access the singleton using :ref:`EditorInterface.get_selection()<class_EditorInterface_method_get_selection>`.
.. rst-class:: classref-reftable-group
@@ -77,7 +77,7 @@ Method Descriptions
Adds a node to the selection.
\ **Note:** The newly selected node will not be automatically edited in the inspector. If you want to edit a node, use :ref:`EditorInterface.edit_node<class_EditorInterface_method_edit_node>`.
\ **Note:** The newly selected node will not be automatically edited in the inspector. If you want to edit a node, use :ref:`EditorInterface.edit_node()<class_EditorInterface_method_edit_node>`.
.. rst-class:: classref-item-separator