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Update syntax for GDScript 2.0 in GDScript exports
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@@ -258,7 +258,7 @@ If the exported array specifies a type which inherits from Resource, the array
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values can be set in the inspector by dragging and dropping multiple files
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from the FileSystem dock at once.
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Default value must be a constant expression.
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The default value **must** be a constant expression.
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::
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@@ -268,24 +268,23 @@ Exported arrays can specify type (using the same hints as before).
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::
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@export(Array, int) var ints = [1, 2, 3]
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@export(Array, int, "Red", "Green", "Blue") var enums = [2, 1, 0]
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@export(Array, Array, float) var two_dimensional = [[1.0, 2.0], [3.0, 4.0]]
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@export var ints: Array[int] = [1, 2, 3]
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@export var two_dimensional: Array[Array[float]] = [[1.0, 2.0], [3.0, 4.0]]
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You can omit the default value, but it would then be ``null`` if not assigned.
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::
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@export(Array) var b
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@export(Array, PackedScene) var scenes
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@export var b: Array
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@export var scenes: Array[PackedScene]
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Arrays with specified types which inherit from resource can be set by
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drag-and-dropping multiple files from the FileSystem dock.
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::
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@export(Array, Texture) var textures
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@export(Array, PackedScene) var scenes
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@export var textures: Array[Texture] = []
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@export var scenes: Array[PackedScene] = []
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Packed type arrays also work, but only initialized empty:
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@@ -294,13 +293,6 @@ Packed type arrays also work, but only initialized empty:
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@export var vector3s = PackedVector3Array()
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@export var strings = PackedStringArray()
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Default value can include run-time values, but can't
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be exported.
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::
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var c = [a, 2, 3]
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Setting exported variables from a tool script
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---------------------------------------------
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