diff --git a/requirements.txt b/requirements.txt index dd4a325d8..b25d1e973 100644 --- a/requirements.txt +++ b/requirements.txt @@ -3,7 +3,7 @@ # https://github.com/readthedocs/readthedocs.org/blob/master/requirements/docs.txt # Base dependencies -pygments==2.14.0 +pygments==2.15.1 # Sphinx base and RTD theme. sphinx==4.4.0 diff --git a/tutorials/shaders/shader_reference/shader_preprocessor.rst b/tutorials/shaders/shader_reference/shader_preprocessor.rst index 23c96851d..fa2a85576 100644 --- a/tutorials/shaders/shader_reference/shader_preprocessor.rst +++ b/tutorials/shaders/shader_reference/shader_preprocessor.rst @@ -61,8 +61,7 @@ anywhere within the shader (including in uniform hints). ``#define`` can also be used to insert arbitrary shader code at any location, while constants can't do that. -.. FIXME: An upstream bug (https://github.com/pygments/pygments/pull/2350), fixed but not published yet. -.. code-block:: none +.. code-block:: glsl shader_type spatial; diff --git a/tutorials/shaders/shaders_style_guide.rst b/tutorials/shaders/shaders_style_guide.rst index 0d5185e13..107de14f7 100644 --- a/tutorials/shaders/shaders_style_guide.rst +++ b/tutorials/shaders/shaders_style_guide.rst @@ -346,8 +346,7 @@ the console, extra indentation should **not** be added within ``#if``, **Bad**: -.. FIXME: An upstream bug in Pygment related to #ifdef. -.. code-block:: none +.. code-block:: glsl #define heightmap_enabled