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Remove old Godot version references to simplify documentation
This follows the documentation writing guidelines, specifically the "When to refer to a specific Godot version" section. This also removes warning blocks for a known issue that was resolved in Godot 4.5.
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@@ -859,7 +859,7 @@ Negative indices count from the end.
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Typed arrays
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^^^^^^^^^^^^
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Godot 4.0 added support for typed arrays. On write operations, Godot checks that
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Godot also features support for typed arrays. On write operations, Godot checks that
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element values match the specified type, so the array cannot contain invalid values.
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The GDScript static analyzer takes typed arrays into account, however array methods like
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``front()`` and ``back()`` still have the ``Variant`` return type.
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@@ -253,8 +253,8 @@ Color given as red-green-blue value (alpha will always be 1). See :ref:`@export_
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Nodes
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-----
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Since Godot 4.0, nodes can be directly exported as properties in a script
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without having to use NodePaths:
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Nodes can also be directly exported as properties in a script without
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having to use NodePaths:
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::
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