Remove old Godot version references to simplify documentation

This follows the documentation writing guidelines, specifically
the "When to refer to a specific Godot version" section.

This also removes warning blocks for a known issue that was resolved in Godot 4.5.
This commit is contained in:
Hugo Locurcio
2025-10-07 19:00:37 +02:00
parent 6ebd201367
commit b3cbe5f777
24 changed files with 63 additions and 81 deletions

View File

@@ -11,8 +11,8 @@ As explained in the :ref:`doc_debugger_panel` documentation, Godot features a
graphs showing their evolution over time. The data for those graphs is sourced
from the engine's :ref:`class_Performance` singleton.
Since Godot 4.0, you can declare custom values to be displayed in the Monitors
tab. Example use cases for custom performance monitors include:
Godot lets you declare custom values to be displayed in the Monitors tab.
Example use cases for custom performance monitors include:
- Displaying performance metrics that are specific to your project. For
instance, in a voxel game, you could create a performance monitor to track the