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Remove old Godot version references to simplify documentation
This follows the documentation writing guidelines, specifically the "When to refer to a specific Godot version" section. This also removes warning blocks for a known issue that was resolved in Godot 4.5.
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@@ -73,7 +73,7 @@ parent directory, usually hiding the name of that file.
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WebGL version
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-------------
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Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility rendering
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Godot 4 can only target WebGL 2.0 (using the Compatibility rendering
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method). Forward+/Mobile are not supported on the web platform, as these
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rendering methods are designed around modern low-level graphics APIs. Godot
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currently does not support WebGPU, which is a prerequisite for allowing
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