Remove old Godot version references to simplify documentation

This follows the documentation writing guidelines, specifically
the "When to refer to a specific Godot version" section.

This also removes warning blocks for a known issue that was resolved in Godot 4.5.
This commit is contained in:
Hugo Locurcio
2025-10-07 19:00:37 +02:00
parent 6ebd201367
commit b3cbe5f777
24 changed files with 63 additions and 81 deletions

View File

@@ -73,7 +73,7 @@ parent directory, usually hiding the name of that file.
WebGL version
-------------
Godot 4.0 and later can only target WebGL 2.0 (using the Compatibility rendering
Godot 4 can only target WebGL 2.0 (using the Compatibility rendering
method). Forward+/Mobile are not supported on the web platform, as these
rendering methods are designed around modern low-level graphics APIs. Godot
currently does not support WebGPU, which is a prerequisite for allowing