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Sync classref with current source
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@@ -30,6 +30,8 @@ Methods
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`camera_set_environment<class_VisualServer_method_camera_set_environment>` **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`camera_set_frustum<class_VisualServer_method_camera_set_frustum>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`camera_set_orthogonal<class_VisualServer_method_camera_set_orthogonal>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`camera_set_perspective<class_VisualServer_method_camera_set_perspective>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` fovy_degrees, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
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@@ -46,7 +48,7 @@ Methods
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`canvas_item_add_line<class_VisualServer_method_canvas_item_add_line>` **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` from, :ref:`Vector2<class_Vector2>` to, :ref:`Color<class_Color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`canvas_item_add_mesh<class_VisualServer_method_canvas_item_add_mesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)** |
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| void | :ref:`canvas_item_add_mesh<class_VisualServer_method_canvas_item_add_mesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` texture, :ref:`Color<class_Color>` normal_map, :ref:`RID<class_RID>` arg4, :ref:`RID<class_RID>` arg5 **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`canvas_item_add_multimesh<class_VisualServer_method_canvas_item_add_multimesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)** |
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+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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@@ -1802,6 +1804,10 @@ Sets margin size, where black bars (or images, if :ref:`black_bars_set_images<cl
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- void **camera_set_environment** **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)**
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.. _class_VisualServer_method_camera_set_frustum:
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- void **camera_set_frustum** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
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.. _class_VisualServer_method_camera_set_orthogonal:
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- void **camera_set_orthogonal** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
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@@ -1844,9 +1850,7 @@ Adds a line command to the :ref:`CanvasItem<class_CanvasItem>`'s draw commands.
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.. _class_VisualServer_method_canvas_item_add_mesh:
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- void **canvas_item_add_mesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)**
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Adds a :ref:`Mesh<class_Mesh>` to the :ref:`CanvasItem<class_CanvasItem>`'s draw commands. Only affects its aabb at the moment.
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- void **canvas_item_add_mesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` texture, :ref:`Color<class_Color>` normal_map, :ref:`RID<class_RID>` arg4, :ref:`RID<class_RID>` arg5 **)**
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.. _class_VisualServer_method_canvas_item_add_multimesh:
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