Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-04-24 15:23:59 +02:00
parent 387890d0ba
commit b3b3634af6
175 changed files with 2909 additions and 793 deletions

View File

@@ -30,6 +30,8 @@ Methods
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`camera_set_environment<class_VisualServer_method_camera_set_environment>` **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`camera_set_frustum<class_VisualServer_method_camera_set_frustum>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`camera_set_orthogonal<class_VisualServer_method_camera_set_orthogonal>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`camera_set_perspective<class_VisualServer_method_camera_set_perspective>` **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` fovy_degrees, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)** |
@@ -46,7 +48,7 @@ Methods
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`canvas_item_add_line<class_VisualServer_method_canvas_item_add_line>` **(** :ref:`RID<class_RID>` item, :ref:`Vector2<class_Vector2>` from, :ref:`Vector2<class_Vector2>` to, :ref:`Color<class_Color>` color, :ref:`float<class_float>` width=1.0, :ref:`bool<class_bool>` antialiased=false **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`canvas_item_add_mesh<class_VisualServer_method_canvas_item_add_mesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)** |
| void | :ref:`canvas_item_add_mesh<class_VisualServer_method_canvas_item_add_mesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` texture, :ref:`Color<class_Color>` normal_map, :ref:`RID<class_RID>` arg4, :ref:`RID<class_RID>` arg5 **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`canvas_item_add_multimesh<class_VisualServer_method_canvas_item_add_multimesh>` **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)** |
+---------------------------------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -1802,6 +1804,10 @@ Sets margin size, where black bars (or images, if :ref:`black_bars_set_images<cl
- void **camera_set_environment** **(** :ref:`RID<class_RID>` camera, :ref:`RID<class_RID>` env **)**
.. _class_VisualServer_method_camera_set_frustum:
- void **camera_set_frustum** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`Vector2<class_Vector2>` offset, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
.. _class_VisualServer_method_camera_set_orthogonal:
- void **camera_set_orthogonal** **(** :ref:`RID<class_RID>` camera, :ref:`float<class_float>` size, :ref:`float<class_float>` z_near, :ref:`float<class_float>` z_far **)**
@@ -1844,9 +1850,7 @@ Adds a line command to the :ref:`CanvasItem<class_CanvasItem>`'s draw commands.
.. _class_VisualServer_method_canvas_item_add_mesh:
- void **canvas_item_add_mesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`RID<class_RID>` texture, :ref:`RID<class_RID>` normal_map **)**
Adds a :ref:`Mesh<class_Mesh>` to the :ref:`CanvasItem<class_CanvasItem>`'s draw commands. Only affects its aabb at the moment.
- void **canvas_item_add_mesh** **(** :ref:`RID<class_RID>` item, :ref:`RID<class_RID>` mesh, :ref:`Transform2D<class_Transform2D>` texture, :ref:`Color<class_Color>` normal_map, :ref:`RID<class_RID>` arg4, :ref:`RID<class_RID>` arg5 **)**
.. _class_VisualServer_method_canvas_item_add_multimesh: