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Sync classref with current source
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@@ -354,7 +354,7 @@ Returns ``true`` if playing an animation.
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- void **play** **(** :ref:`String<class_String>` name="", :ref:`float<class_float>` custom_blend=-1, :ref:`float<class_float>` custom_speed=1.0, :ref:`bool<class_bool>` from_end=false **)**
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Play the animation with key ``name``. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards.
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Play the animation with key ``name``. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being ``true`` can play the animation backwards.
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If the animation has been paused by ``stop(true)`` it will be resumed. Calling ``play()`` without arguments will also resume the animation.
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