diff --git a/community/contributing/updating_the_class_reference.rst b/community/contributing/updating_the_class_reference.rst index 5c2fc8ed1..709484204 100644 --- a/community/contributing/updating_the_class_reference.rst +++ b/community/contributing/updating_the_class_reference.rst @@ -119,13 +119,13 @@ When classes are modified in the source code, the documentation template might b :: - ./bin/godot.x11.tools.64 -doctool doc/base/classes.xml + ./bin/godot.x11.tools.64 --doctool . -The doc/base/classes.xml should then be up-to-date with current Godot Engine features. You can then check what changed using the ``git diff`` command. If there are changes to other classes than the one you are planning to document, please commit those changes first before starting to edit the template: +The xml files in doc/classes should then be up-to-date with current Godot Engine features. You can then check what changed using the ``git diff`` command. If there are changes to other classes than the one you are planning to document, please commit those changes first before starting to edit the template: :: - git add doc/base/classes.xml + git add doc/classes/*.xml git commit -m "Sync classes reference template with current code base" You are now ready to edit this file to add stuff.