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Update some C# examples for 4.0 (#6693)
* Update some C# examples - Rename members that have been renamed in Godot's C# API for 4.0. - Change `delta` parameter type to `double`. - Ensure parameters match base declaration. - Other minor code fixes. --------- Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
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@@ -144,7 +144,7 @@ Simply override it in your control. No processing needs to be set.
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public override void _GuiInput(InputEvent @event)
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{
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if (@event is InputEventMouseButton mbe && mbe.ButtonIndex == (int)ButtonList.Left && mbe.Pressed)
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if (@event is InputEventMouseButton mbe && mbe.ButtonIndex == MouseButton.Left && mbe.Pressed)
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{
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GD.Print("Left mouse button was pressed!");
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}
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