Update some C# examples for 4.0 (#6693)

* Update some C# examples

- Rename members that have been renamed in Godot's C# API for 4.0.
- Change `delta` parameter type to `double`.
- Ensure parameters match base declaration.
- Other minor code fixes.

---------

Co-authored-by: Paul Joannon <437025+paulloz@users.noreply.github.com>
This commit is contained in:
Raul Santos
2023-02-04 17:03:03 +01:00
committed by GitHub
parent d6b4fe8ab9
commit b319da3f07
30 changed files with 236 additions and 219 deletions

View File

@@ -144,7 +144,7 @@ Simply override it in your control. No processing needs to be set.
public override void _GuiInput(InputEvent @event)
{
if (@event is InputEventMouseButton mbe && mbe.ButtonIndex == (int)ButtonList.Left && mbe.Pressed)
if (@event is InputEventMouseButton mbe && mbe.ButtonIndex == MouseButton.Left && mbe.Pressed)
{
GD.Print("Left mouse button was pressed!");
}