diff --git a/tutorials/scripting/creating_script_templates.rst b/tutorials/scripting/creating_script_templates.rst index 520230b90..cebcfba0e 100644 --- a/tutorials/scripting/creating_script_templates.rst +++ b/tutorials/scripting/creating_script_templates.rst @@ -39,10 +39,6 @@ the Godot editor. Go to ``Editor > Open Editor Data/Settings Folder`` and it will open a folder in your file browser, inside that folder is the ``script_templates`` folder. -If no ``script_templates`` is detected, Godot will create a default set of -built-in templates automatically, so this logic can be used to reset the default -templates in case you've accidentally overwritten them. - Project-defined templates ~~~~~~~~~~~~~~~~~~~~~~~~~