classref: Sync with godotengine/godot#54991 to dehardcode docs URL

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Rémi Verschelde
2021-11-15 13:02:32 +01:00
parent 30193215cf
commit b0fb19f75c
175 changed files with 239 additions and 239 deletions

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@@ -271,7 +271,7 @@ enum **Mode**:
- **MODE_FULLSCREEN** = **3** --- Fullscreen window mode. Note that this is not *exclusive* fullscreen. On Windows and Linux, a borderless window is used to emulate fullscreen. On macOS, a new desktop is used to display the running project.
Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports `multiple resolutions <https://docs.godotengine.org/en/latest/tutorials/rendering/multiple_resolutions.html>`__ when enabling fullscreen mode.
Regardless of the platform, enabling fullscreen will change the window size to match the monitor's size. Therefore, make sure your project supports :doc:`multiple resolutions <../tutorials/rendering/multiple_resolutions>` when enabling fullscreen mode.
----