mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
classref: Sync with godotengine/godot#54991 to dehardcode docs URL
This commit is contained in:
@@ -80,7 +80,7 @@ If ``true``, the query will take :ref:`PhysicsBody3D<class_PhysicsBody3D>`\ s in
|
||||
| *Getter* | get_collision_mask() |
|
||||
+-----------+---------------------------+
|
||||
|
||||
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See `Collision layers and masks <https://docs.godotengine.org/en/latest/tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
|
||||
The physics layers the query will detect (as a bitmask). By default, all collision layers are detected. See `Collision layers and masks <../tutorials/physics/physics_introduction.html#collision-layers-and-masks>`__ in the documentation for more information.
|
||||
|
||||
----
|
||||
|
||||
|
||||
Reference in New Issue
Block a user