diff --git a/getting_started/step_by_step/signals.rst b/getting_started/step_by_step/signals.rst index 04ae3a771..941ea0fb5 100644 --- a/getting_started/step_by_step/signals.rst +++ b/getting_started/step_by_step/signals.rst @@ -177,7 +177,7 @@ You can also declare your own custom signals in Godot: Once declared, your custom signals will appear in the Inspector and can be connected in the same way as a node's built-in signals. -To emit a signal via code, use the ``emit`` function: +To emit a signal via code, use the ``emit_signal`` function: .. tabs:: .. code-tab:: gdscript GDScript