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@@ -19,7 +19,7 @@ Description
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4-element structure that can be used to represent any quadruplet of numeric values.
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It uses floating-point coordinates. By default, these floating-point values use 32-bit precision, unlike :ref:`float<class_float>` which is always 64-bit. If double precision is needed, compile the engine with the option ``float=64``.
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It uses floating-point coordinates. By default, these floating-point values use 32-bit precision, unlike :ref:`float<class_float>` which is always 64-bit. If double precision is needed, compile the engine with the option ``precision=double``.
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See :ref:`Vector4i<class_Vector4i>` for its integer counterpart.
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