classref: Sync with current master branch (d34594179)

This commit is contained in:
Rémi Verschelde
2022-12-19 17:07:53 +01:00
parent 3924eb1a89
commit ad86ceb689
74 changed files with 3594 additions and 1086 deletions

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@@ -44,35 +44,39 @@ Properties
.. table::
:widths: auto
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Basis<class_Basis>` | :ref:`basis<class_Node3D_property_basis>` | |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`global_position<class_Node3D_property_global_position>` | |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`global_rotation<class_Node3D_property_global_rotation>` | |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`global_transform<class_Node3D_property_global_transform>` | |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`position<class_Node3D_property_position>` | ``Vector3(0, 0, 0)`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Quaternion<class_Quaternion>` | :ref:`quaternion<class_Node3D_property_quaternion>` | |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`rotation<class_Node3D_property_rotation>` | ``Vector3(0, 0, 0)`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`RotationEditMode<enum_Node3D_RotationEditMode>` | :ref:`rotation_edit_mode<class_Node3D_property_rotation_edit_mode>` | ``0`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`EulerOrder<enum_@GlobalScope_EulerOrder>` | :ref:`rotation_order<class_Node3D_property_rotation_order>` | ``2`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`scale<class_Node3D_property_scale>` | ``Vector3(1, 1, 1)`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`top_level<class_Node3D_property_top_level>` | ``false`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`transform<class_Node3D_property_transform>` | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`visibility_parent<class_Node3D_property_visibility_parent>` | ``NodePath("")`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`visible<class_Node3D_property_visible>` | ``true`` |
+-------------------------------------------------------+---------------------------------------------------------------------+-----------------------------------------------------+
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Basis<class_Basis>` | :ref:`basis<class_Node3D_property_basis>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`global_position<class_Node3D_property_global_position>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`global_rotation<class_Node3D_property_global_rotation>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`global_rotation_degrees<class_Node3D_property_global_rotation_degrees>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`global_transform<class_Node3D_property_global_transform>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`position<class_Node3D_property_position>` | ``Vector3(0, 0, 0)`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Quaternion<class_Quaternion>` | :ref:`quaternion<class_Node3D_property_quaternion>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`rotation<class_Node3D_property_rotation>` | ``Vector3(0, 0, 0)`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`rotation_degrees<class_Node3D_property_rotation_degrees>` | |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`RotationEditMode<enum_Node3D_RotationEditMode>` | :ref:`rotation_edit_mode<class_Node3D_property_rotation_edit_mode>` | ``0`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`EulerOrder<enum_@GlobalScope_EulerOrder>` | :ref:`rotation_order<class_Node3D_property_rotation_order>` | ``2`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Vector3<class_Vector3>` | :ref:`scale<class_Node3D_property_scale>` | ``Vector3(1, 1, 1)`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`top_level<class_Node3D_property_top_level>` | ``false`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`Transform3D<class_Transform3D>` | :ref:`transform<class_Node3D_property_transform>` | ``Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`NodePath<class_NodePath>` | :ref:`visibility_parent<class_Node3D_property_visibility_parent>` | ``NodePath("")`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`visible<class_Node3D_property_visible>` | ``true`` |
+-------------------------------------------------------+-------------------------------------------------------------------------------+-----------------------------------------------------+
.. rst-class:: classref-reftable-group
@@ -327,6 +331,23 @@ Rotation part of the global transformation in radians, specified in terms of YXZ
----
.. _class_Node3D_property_global_rotation_degrees:
.. rst-class:: classref-property
:ref:`Vector3<class_Vector3>` **global_rotation_degrees**
.. rst-class:: classref-property-setget
- void **set_global_rotation_degrees** **(** :ref:`Vector3<class_Vector3>` value **)**
- :ref:`Vector3<class_Vector3>` **get_global_rotation_degrees** **(** **)**
Helper property to access :ref:`global_rotation<class_Node3D_property_global_rotation>` in degrees instead of radians.
.. rst-class:: classref-item-separator
----
.. _class_Node3D_property_global_transform:
.. rst-class:: classref-property
@@ -397,6 +418,23 @@ Rotation part of the local transformation in radians, specified in terms of Eule
----
.. _class_Node3D_property_rotation_degrees:
.. rst-class:: classref-property
:ref:`Vector3<class_Vector3>` **rotation_degrees**
.. rst-class:: classref-property-setget
- void **set_rotation_degrees** **(** :ref:`Vector3<class_Vector3>` value **)**
- :ref:`Vector3<class_Vector3>` **get_rotation_degrees** **(** **)**
Helper property to access :ref:`rotation<class_Node3D_property_rotation>` in degrees instead of radians.
.. rst-class:: classref-item-separator
----
.. _class_Node3D_property_rotation_edit_mode:
.. rst-class:: classref-property