Remove duplicate paragraph

This commit is contained in:
Nick Sullivan
2025-03-28 18:06:40 -04:00
committed by GitHub
parent da75dd1b98
commit acb16ee2b7

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@@ -160,10 +160,6 @@ We also need to process what happens when the player loses. The code below will
GetNode<Button>("StartButton").Show();
}
This function is called when the player loses. It will show "Game Over" for 2
seconds, then return to the title screen and, after a brief pause, show the
"Start" button.
.. note:: When you need to pause for a brief time, an alternative to using a
Timer node is to use the SceneTree's ``create_timer()`` function. This
can be very useful to add delays such as in the above code, where we