From b316588c2e9325bee0d4e5ede63977b512917deb Mon Sep 17 00:00:00 2001 From: Ashray Shetty Date: Tue, 30 Aug 2022 13:03:16 +0530 Subject: [PATCH] update rotation value Corrected the rotation value to get the desired view from camera --- getting_started/first_3d_game/03.player_movement_code.rst | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/getting_started/first_3d_game/03.player_movement_code.rst b/getting_started/first_3d_game/03.player_movement_code.rst index 9ffba0b18..be733aed8 100644 --- a/getting_started/first_3d_game/03.player_movement_code.rst +++ b/getting_started/first_3d_game/03.player_movement_code.rst @@ -375,7 +375,7 @@ one). |image7| -Here's where the magic happens. Select the *CameraPivot* and rotate it ``45`` +Here's where the magic happens. Select the *CameraPivot* and rotate it ``-45`` degrees around the X axis (using the red circle). You'll see the camera move as if it was attached to a crane.