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classref: Add property overview and setter/getter like in editor docs
Output from godotengine/godot#22013. Fixes #1729.
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@@ -8,6 +8,7 @@ VisualScriptSequence
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====================
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**Inherits:** :ref:`VisualScriptNode<class_VisualScriptNode>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
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**Category:** Core
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Brief Description
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@@ -15,6 +16,13 @@ Brief Description
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Executes a series of Sequence ports.
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Properties
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----------
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+-----------------------+------------------------------------------------+
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| :ref:`int<class_int>` | :ref:`steps<class_VisualScriptSequence_steps>` |
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+-----------------------+------------------------------------------------+
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Description
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-----------
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@@ -37,6 +45,13 @@ Property Descriptions
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.. _class_VisualScriptSequence_steps:
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- :ref:`int<class_int>` **steps** - The number of steps in the sequence.
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- :ref:`int<class_int>` **steps**
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+----------+------------------+
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| *Setter* | set_steps(value) |
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+----------+------------------+
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| *Getter* | get_steps() |
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+----------+------------------+
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The number of steps in the sequence.
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