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classref: Add property overview and setter/getter like in editor docs
Output from godotengine/godot#22013. Fixes #1729.
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@@ -8,7 +8,9 @@ VisualInstance
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==============
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**Inherits:** :ref:`Spatial<class_Spatial>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
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**Inherited By:** :ref:`BakedLightmap<class_BakedLightmap>`, :ref:`Light<class_Light>`, :ref:`RootMotionView<class_RootMotionView>`, :ref:`ReflectionProbe<class_ReflectionProbe>`, :ref:`CSGShape<class_CSGShape>`, :ref:`GIProbe<class_GIProbe>`, :ref:`GeometryInstance<class_GeometryInstance>`
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**Category:** Core
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Brief Description
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@@ -16,6 +18,13 @@ Brief Description
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Properties
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----------
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+-----------------------+--------------------------------------------+
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| :ref:`int<class_int>` | :ref:`layers<class_VisualInstance_layers>` |
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+-----------------------+--------------------------------------------+
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Methods
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-------
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@@ -36,25 +45,32 @@ Property Descriptions
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.. _class_VisualInstance_layers:
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- :ref:`int<class_int>` **layers** - The render layer(s) this VisualInstance is drawn on.
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- :ref:`int<class_int>` **layers**
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+----------+-----------------------+
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| *Setter* | set_layer_mask(value) |
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+----------+-----------------------+
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| *Getter* | get_layer_mask() |
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+----------+-----------------------+
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The render layer(s) this VisualInstance is drawn on.
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This object will only be visible for :ref:`Camera<class_Camera>`\ s whose cull mask includes the render object this VisualInstance is set to.
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Method Descriptions
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-------------------
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.. _class_VisualInstance_get_aabb:
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.. _class_VisualInstance_get_aabb:
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- :ref:`AABB<class_AABB>` **get_aabb** **(** **)** const
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Returns the :ref:`AABB<class_AABB>` (also known as the bounding box) for this VisualInstance.
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.. _class_VisualInstance_get_layer_mask_bit:
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.. _class_VisualInstance_get_layer_mask_bit:
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- :ref:`bool<class_bool>` **get_layer_mask_bit** **(** :ref:`int<class_int>` layer **)** const
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.. _class_VisualInstance_get_transformed_aabb:
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.. _class_VisualInstance_get_transformed_aabb:
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- :ref:`AABB<class_AABB>` **get_transformed_aabb** **(** **)** const
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@@ -62,7 +78,7 @@ Returns the transformed :ref:`AABB<class_AABB>` (also known as the bounding box)
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Transformed in this case means the :ref:`AABB<class_AABB>` plus the position, rotation, and scale of the :ref:`Spatial<class_Spatial>`\ s :ref:`Transform<class_Transform>`
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.. _class_VisualInstance_set_base:
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.. _class_VisualInstance_set_base:
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- void **set_base** **(** :ref:`RID<class_RID>` base **)**
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@@ -70,8 +86,7 @@ Sets the base of the VisualInstance, which changes how the engine handles the Vi
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It is recommended to only use set_base if you know what you're doing.
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.. _class_VisualInstance_set_layer_mask_bit:
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.. _class_VisualInstance_set_layer_mask_bit:
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- void **set_layer_mask_bit** **(** :ref:`int<class_int>` layer, :ref:`bool<class_bool>` enabled **)**
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