classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions

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@@ -8,6 +8,7 @@ CanvasModulate
==============
**Inherits:** :ref:`Node2D<class_Node2D>` **<** :ref:`CanvasItem<class_CanvasItem>` **<** :ref:`Node<class_Node>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -15,6 +16,13 @@ Brief Description
Tint the entire canvas.
Properties
----------
+---------------------------+------------------------------------------+
| :ref:`Color<class_Color>` | :ref:`color<class_CanvasModulate_color>` |
+---------------------------+------------------------------------------+
Description
-----------
@@ -25,6 +33,13 @@ Property Descriptions
.. _class_CanvasModulate_color:
- :ref:`Color<class_Color>` **color** - The tint color to apply.
- :ref:`Color<class_Color>` **color**
+----------+------------------+
| *Setter* | set_color(value) |
+----------+------------------+
| *Getter* | get_color() |
+----------+------------------+
The tint color to apply.