classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions

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@@ -33,22 +33,21 @@ Boolean built-in type.
Method Descriptions
-------------------
.. _class_bool_bool:
.. _class_bool_bool:
- :ref:`bool<class_bool>` **bool** **(** :ref:`int<class_int>` from **)**
Cast an :ref:`int<class_int>` value to a boolean value, this method will return true if called with an integer value different to 0 and false in other case.
.. _class_bool_bool:
.. _class_bool_bool:
- :ref:`bool<class_bool>` **bool** **(** :ref:`float<class_float>` from **)**
Cast a :ref:`float<class_float>` value to a boolean value, this method will return true if called with a floating point value different to 0 and false in other case.
.. _class_bool_bool:
.. _class_bool_bool:
- :ref:`bool<class_bool>` **bool** **(** :ref:`String<class_String>` from **)**
Cast a :ref:`String<class_String>` value to a boolean value, this method will return true if called with a non empty string and false in other case. Examples: ``bool('False')`` returns true, ``bool('')``. returns false