classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions

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@@ -8,7 +8,9 @@ AudioStream
===========
**Inherits:** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Inherited By:** :ref:`AudioStreamMicrophone<class_AudioStreamMicrophone>`, :ref:`AudioStreamSample<class_AudioStreamSample>`, :ref:`AudioStreamRandomPitch<class_AudioStreamRandomPitch>`, :ref:`AudioStreamOGGVorbis<class_AudioStreamOGGVorbis>`
**Category:** Core
Brief Description
@@ -32,14 +34,12 @@ Tutorials
---------
- :doc:`../tutorials/audio/audio_streams`
Method Descriptions
-------------------
.. _class_AudioStream_get_length:
.. _class_AudioStream_get_length:
- :ref:`float<class_float>` **get_length** **(** **)** const
Returns the length of the audio stream in seconds.