classref: Add property overview and setter/getter like in editor docs

Output from godotengine/godot#22013.
Fixes #1729.
This commit is contained in:
Rémi Verschelde
2018-09-13 11:06:52 +02:00
parent f9caa4be29
commit ab3f908221
578 changed files with 33831 additions and 6706 deletions

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@@ -8,6 +8,7 @@ AudioEffectRecord
=================
**Inherits:** :ref:`AudioEffect<class_AudioEffect>` **<** :ref:`Resource<class_Resource>` **<** :ref:`Reference<class_Reference>` **<** :ref:`Object<class_Object>`
**Category:** Core
Brief Description
@@ -15,6 +16,13 @@ Brief Description
Properties
----------
+----------------------------------------------+-----------------------------------------------+
| :ref:`Format<enum_AudioStreamSample_Format>` | :ref:`format<class_AudioEffectRecord_format>` |
+----------------------------------------------+-----------------------------------------------+
Methods
-------
@@ -33,20 +41,24 @@ Property Descriptions
- :ref:`Format<enum_AudioStreamSample_Format>` **format**
+----------+-------------------+
| *Setter* | set_format(value) |
+----------+-------------------+
| *Getter* | get_format() |
+----------+-------------------+
Method Descriptions
-------------------
.. _class_AudioEffectRecord_get_recording:
.. _class_AudioEffectRecord_get_recording:
- :ref:`AudioStreamSample<class_AudioStreamSample>` **get_recording** **(** **)** const
.. _class_AudioEffectRecord_is_recording_active:
.. _class_AudioEffectRecord_is_recording_active:
- :ref:`bool<class_bool>` **is_recording_active** **(** **)** const
.. _class_AudioEffectRecord_set_recording_active:
.. _class_AudioEffectRecord_set_recording_active:
- void **set_recording_active** **(** :ref:`bool<class_bool>` record **)**