classref: Sync with current master branch (03e6fbb)

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Godot Organization
2024-05-04 03:20:12 +00:00
parent 4d925dd274
commit a7e99ea017
43 changed files with 4431 additions and 531 deletions

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@@ -378,7 +378,9 @@ Adds the ``offset`` vector to the node's global position.
|void| **look_at**\ (\ point\: :ref:`Vector2<class_Vector2>`\ )
Rotates the node so it points towards the ``point``, which is expected to use global coordinates.
Rotates the node so that its local +X axis points towards the ``point``, which is expected to use global coordinates.
\ ``point`` should not be the same as the node's position, otherwise the node always looks to the right.
.. rst-class:: classref-item-separator