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Stop referring to GDExtension as experimental
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@@ -53,14 +53,12 @@ of Godot. GDExtensions will not work in older versions of Godot (only Godot 4 an
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to work with Godot's ``master`` branch.
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.. warning::
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Our long-term goal is that GDExtensions targeting an earlier version of Godot will work
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in later minor versions, but not vice-versa. For example, a GDExtension targeting Godot 4.1
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should work just fine in Godot 4.2, but one targeting Godot 4.2 won't work in Godot 4.1.
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GDExtensions targeting an earlier version of Godot should work in later
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minor versions, but not vice-versa. For example, a GDExtension targeting Godot 4.2
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should work just fine in Godot 4.3, but one targeting Godot 4.3 won't work in Godot 4.2.
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However, GDExtension is currently *experimental*, which means that we may break compatibility
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in order to fix major bugs or include critical features. For example, GDExtensions created
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for Godot 4.0 aren't compatible with Godot 4.1
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(see :ref:`updating_your_gdextension_for_godot_4_1`).
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There is one exception to this: extensions targeting Godot 4.0 will **not** work with
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Godot 4.1 and later (see :ref:`updating_your_gdextension_for_godot_4_1`).
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If you are versioning your project using Git, it is recommended to add it as
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a Git submodule:
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