Stop referring to GDExtension as experimental

This commit is contained in:
David Snopek
2025-04-01 14:29:50 -05:00
parent 8db2f3ed62
commit a7815c997e
3 changed files with 8 additions and 21 deletions

View File

@@ -242,9 +242,6 @@ Multiple layered ``SubViewportContainer`` nodes, that should all receive mouse i
Updating your GDExtension for 4.1
---------------------------------
GDExtension is still in beta. Until it's marked as stable, compatibility may break when
upgrading to a new minor version of Godot.
In order to fix a serious bug, in Godot 4.1 we had to break binary compatibility in a big
way and source compatibility in a small way.