classref: Sync with current master branch (f87858a8f)

This commit is contained in:
Yuri Sizov
2022-12-05 20:38:58 +03:00
parent 913ff5e602
commit a7745c4cc4
843 changed files with 158186 additions and 80821 deletions

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@@ -12,482 +12,604 @@ TileData
**Inherits:** :ref:`Object<class_Object>`
.. container:: contribute
Settings for a single tile in a :ref:`TileSet<class_TileSet>`.
There is currently no description for this class. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-introduction-group
Description
-----------
**TileData** object represents a single tile in a :ref:`TileSet<class_TileSet>`. It is usually edited using the tileset editor, but it can be modified at runtime using :ref:`TileMap._tile_data_runtime_update<class_TileMap_method__tile_data_runtime_update>`.
.. rst-class:: classref-reftable-group
Properties
----------
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_offset<class_TileData_property_texture_offset>` | ``Vector2i(0, 0)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
.. table::
:widths: auto
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_h<class_TileData_property_flip_h>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`flip_v<class_TileData_property_flip_v>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Material<class_Material>` | :ref:`material<class_TileData_property_material>` | |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Color<class_Color>` | :ref:`modulate<class_TileData_property_modulate>` | ``Color(1, 1, 1, 1)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`float<class_float>` | :ref:`probability<class_TileData_property_probability>` | ``1.0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain<class_TileData_property_terrain>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`terrain_set<class_TileData_property_terrain_set>` | ``-1`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`Vector2i<class_Vector2i>` | :ref:`texture_offset<class_TileData_property_texture_offset>` | ``Vector2i(0, 0)`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`bool<class_bool>` | :ref:`transpose<class_TileData_property_transpose>` | ``false`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`y_sort_origin<class_TileData_property_y_sort_origin>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
| :ref:`int<class_int>` | :ref:`z_index<class_TileData_property_z_index>` | ``0`` |
+---------------------------------+---------------------------------------------------------------+-----------------------+
.. rst-class:: classref-reftable-group
Methods
-------
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>` **(** :ref:`int<class_int>` layer_id **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>` **(** :ref:`String<class_String>` layer_name **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data<class_TileData_method_set_custom_data>` **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_occluder<class_TileData_method_set_occluder>` **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. table::
:widths: auto
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`add_collision_polygon<class_TileData_method_add_collision_polygon>` **(** :ref:`int<class_int>` layer_id **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_collision_polygon_one_way_margin<class_TileData_method_get_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`PackedVector2Array<class_PackedVector2Array>` | :ref:`get_collision_polygon_points<class_TileData_method_get_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_collision_polygons_count<class_TileData_method_get_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`float<class_float>` | :ref:`get_constant_angular_velocity<class_TileData_method_get_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Vector2<class_Vector2>` | :ref:`get_constant_linear_velocity<class_TileData_method_get_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data<class_TileData_method_get_custom_data>` **(** :ref:`String<class_String>` layer_name **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`Variant<class_Variant>` | :ref:`get_custom_data_by_layer_id<class_TileData_method_get_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`NavigationPolygon<class_NavigationPolygon>` | :ref:`get_navigation_polygon<class_TileData_method_get_navigation_polygon>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` | :ref:`get_occluder<class_TileData_method_get_occluder>` **(** :ref:`int<class_int>` layer_id **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`int<class_int>` | :ref:`get_terrain_peering_bit<class_TileData_method_get_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`is_collision_polygon_one_way<class_TileData_method_is_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const| |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`remove_collision_polygon<class_TileData_method_remove_collision_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way<class_TileData_method_set_collision_polygon_one_way>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_one_way_margin<class_TileData_method_set_collision_polygon_one_way_margin>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygon_points<class_TileData_method_set_collision_polygon_points>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_collision_polygons_count<class_TileData_method_set_collision_polygons_count>` **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_angular_velocity<class_TileData_method_set_constant_angular_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_constant_linear_velocity<class_TileData_method_set_constant_linear_velocity>` **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data<class_TileData_method_set_custom_data>` **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_custom_data_by_layer_id<class_TileData_method_set_custom_data_by_layer_id>` **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_navigation_polygon<class_TileData_method_set_navigation_polygon>` **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_occluder<class_TileData_method_set_occluder>` **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| void | :ref:`set_terrain_peering_bit<class_TileData_method_set_terrain_peering_bit>` **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)** |
+-----------------------------------------------------+--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Signals
-------
.. _class_TileData_signal_changed:
- **changed** **(** **)**
.. rst-class:: classref-signal
**changed** **(** **)**
Emitted when any of the properties are changed.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_TileData_property_flip_h:
- :ref:`bool<class_bool>` **flip_h**
.. rst-class:: classref-property
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_h(value) |
+-----------+-------------------+
| *Getter* | get_flip_h() |
+-----------+-------------------+
:ref:`bool<class_bool>` **flip_h** = ``false``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_flip_h** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_flip_h** **(** **)**
If ``true``, the tile will have its texture flipped horizontally.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_flip_v:
- :ref:`bool<class_bool>` **flip_v**
.. rst-class:: classref-property
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_v(value) |
+-----------+-------------------+
| *Getter* | get_flip_v() |
+-----------+-------------------+
:ref:`bool<class_bool>` **flip_v** = ``false``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_flip_v** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_flip_v** **(** **)**
If ``true``, the tile will have its texture flipped vertically.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_material:
- :ref:`Material<class_Material>` **material**
.. rst-class:: classref-property
+----------+---------------------+
| *Setter* | set_material(value) |
+----------+---------------------+
| *Getter* | get_material() |
+----------+---------------------+
:ref:`Material<class_Material>` **material**
The :ref:`Material<class_Material>` to use for this ``TileData``. This can be a :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` to use the default shader, or a :ref:`ShaderMaterial<class_ShaderMaterial>` to use a custom shader.
.. rst-class:: classref-property-setget
- void **set_material** **(** :ref:`Material<class_Material>` value **)**
- :ref:`Material<class_Material>` **get_material** **(** **)**
The :ref:`Material<class_Material>` to use for this **TileData**. This can be a :ref:`CanvasItemMaterial<class_CanvasItemMaterial>` to use the default shader, or a :ref:`ShaderMaterial<class_ShaderMaterial>` to use a custom shader.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_modulate:
- :ref:`Color<class_Color>` **modulate**
.. rst-class:: classref-property
+-----------+-----------------------+
| *Default* | ``Color(1, 1, 1, 1)`` |
+-----------+-----------------------+
| *Setter* | set_modulate(value) |
+-----------+-----------------------+
| *Getter* | get_modulate() |
+-----------+-----------------------+
:ref:`Color<class_Color>` **modulate** = ``Color(1, 1, 1, 1)``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_modulate** **(** :ref:`Color<class_Color>` value **)**
- :ref:`Color<class_Color>` **get_modulate** **(** **)**
Color modulation of the tile.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_probability:
- :ref:`float<class_float>` **probability**
.. rst-class:: classref-property
+-----------+------------------------+
| *Default* | ``1.0`` |
+-----------+------------------------+
| *Setter* | set_probability(value) |
+-----------+------------------------+
| *Getter* | get_probability() |
+-----------+------------------------+
:ref:`float<class_float>` **probability** = ``1.0``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_probability** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_probability** **(** **)**
Relative probability of this tile being selected when drawing a pattern of random tiles.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_terrain:
- :ref:`int<class_int>` **terrain**
.. rst-class:: classref-property
+-----------+--------------------+
| *Default* | ``-1`` |
+-----------+--------------------+
| *Setter* | set_terrain(value) |
+-----------+--------------------+
| *Getter* | get_terrain() |
+-----------+--------------------+
:ref:`int<class_int>` **terrain** = ``-1``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_terrain** **(** :ref:`int<class_int>` value **)**
- :ref:`int<class_int>` **get_terrain** **(** **)**
ID of the terrain from the terrain set that the tile uses.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_terrain_set:
- :ref:`int<class_int>` **terrain_set**
.. rst-class:: classref-property
+-----------+------------------------+
| *Default* | ``-1`` |
+-----------+------------------------+
| *Setter* | set_terrain_set(value) |
+-----------+------------------------+
| *Getter* | get_terrain_set() |
+-----------+------------------------+
:ref:`int<class_int>` **terrain_set** = ``-1``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_terrain_set** **(** :ref:`int<class_int>` value **)**
- :ref:`int<class_int>` **get_terrain_set** **(** **)**
ID of the terrain set that the tile uses.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_texture_offset:
- :ref:`Vector2i<class_Vector2i>` **texture_offset**
.. rst-class:: classref-property
+-----------+---------------------------+
| *Default* | ``Vector2i(0, 0)`` |
+-----------+---------------------------+
| *Setter* | set_texture_offset(value) |
+-----------+---------------------------+
| *Getter* | get_texture_offset() |
+-----------+---------------------------+
:ref:`Vector2i<class_Vector2i>` **texture_offset** = ``Vector2i(0, 0)``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_texture_offset** **(** :ref:`Vector2i<class_Vector2i>` value **)**
- :ref:`Vector2i<class_Vector2i>` **get_texture_offset** **(** **)**
Offsets the position of where the tile is drawn.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_transpose:
- :ref:`bool<class_bool>` **transpose**
.. rst-class:: classref-property
+-----------+----------------------+
| *Default* | ``false`` |
+-----------+----------------------+
| *Setter* | set_transpose(value) |
+-----------+----------------------+
| *Getter* | get_transpose() |
+-----------+----------------------+
:ref:`bool<class_bool>` **transpose** = ``false``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_transpose** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_transpose** **(** **)**
If ``true``, the tile will display transposed, i.e. with horizontal and vertical texture UVs swapped.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_y_sort_origin:
- :ref:`int<class_int>` **y_sort_origin**
.. rst-class:: classref-property
+-----------+--------------------------+
| *Default* | ``0`` |
+-----------+--------------------------+
| *Setter* | set_y_sort_origin(value) |
+-----------+--------------------------+
| *Getter* | get_y_sort_origin() |
+-----------+--------------------------+
:ref:`int<class_int>` **y_sort_origin** = ``0``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_y_sort_origin** **(** :ref:`int<class_int>` value **)**
- :ref:`int<class_int>` **get_y_sort_origin** **(** **)**
Vertical point of the tile used for determining y-sorted order.
.. rst-class:: classref-item-separator
----
.. _class_TileData_property_z_index:
- :ref:`int<class_int>` **z_index**
.. rst-class:: classref-property
+-----------+--------------------+
| *Default* | ``0`` |
+-----------+--------------------+
| *Setter* | set_z_index(value) |
+-----------+--------------------+
| *Getter* | get_z_index() |
+-----------+--------------------+
:ref:`int<class_int>` **z_index** = ``0``
.. container:: contribute
.. rst-class:: classref-property-setget
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
- void **set_z_index** **(** :ref:`int<class_int>` value **)**
- :ref:`int<class_int>` **get_z_index** **(** **)**
Ordering index of this tile, relative to :ref:`TileMap<class_TileMap>`.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Method Descriptions
-------------------
.. _class_TileData_method_add_collision_polygon:
- void **add_collision_polygon** **(** :ref:`int<class_int>` layer_id **)**
.. rst-class:: classref-method
void **add_collision_polygon** **(** :ref:`int<class_int>` layer_id **)**
Adds a collision polygon to the tile on the given TileSet physics layer.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_collision_polygon_one_way_margin:
- :ref:`float<class_float>` **get_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
.. rst-class:: classref-method
:ref:`float<class_float>` **get_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns the one-way margin (for one-way platforms) of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_collision_polygon_points:
- :ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
.. rst-class:: classref-method
:ref:`PackedVector2Array<class_PackedVector2Array>` **get_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_collision_polygons_count:
- :ref:`int<class_int>` **get_collision_polygons_count** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`int<class_int>` **get_collision_polygons_count** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns how many polygons the tile has for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_constant_angular_velocity:
- :ref:`float<class_float>` **get_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`float<class_float>` **get_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the constant angular velocity applied to objects colliding with this tile.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_constant_linear_velocity:
- :ref:`Vector2<class_Vector2>` **get_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`Vector2<class_Vector2>` **get_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the constant linear velocity applied to objects colliding with this tile.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_custom_data:
- :ref:`Variant<class_Variant>` **get_custom_data** **(** :ref:`String<class_String>` layer_name **)** |const|
.. rst-class:: classref-method
:ref:`Variant<class_Variant>` **get_custom_data** **(** :ref:`String<class_String>` layer_name **)** |const|
Returns the custom data value for custom data layer named ``layer_name``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_custom_data_by_layer_id:
- :ref:`Variant<class_Variant>` **get_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`Variant<class_Variant>` **get_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the custom data value for custom data layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_navigation_polygon:
- :ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`NavigationPolygon<class_NavigationPolygon>` **get_navigation_polygon** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the navigation polygon of the tile for the TileSet navigation layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_occluder:
- :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder** **(** :ref:`int<class_int>` layer_id **)** |const|
.. rst-class:: classref-method
:ref:`OccluderPolygon2D<class_OccluderPolygon2D>` **get_occluder** **(** :ref:`int<class_int>` layer_id **)** |const|
Returns the occluder polygon of the tile for the TileSet occlusion layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_get_terrain_peering_bit:
- :ref:`int<class_int>` **get_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const|
.. rst-class:: classref-method
:ref:`int<class_int>` **get_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit **)** |const|
Returns the tile's terrain bit for the given ``peering_bit`` direction.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_is_collision_polygon_one_way:
- :ref:`bool<class_bool>` **is_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
.. rst-class:: classref-method
:ref:`bool<class_bool>` **is_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)** |const|
Returns whether one-way collisions are enabled for the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_remove_collision_polygon:
- void **remove_collision_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)**
.. rst-class:: classref-method
void **remove_collision_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index **)**
Removes the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_collision_polygon_one_way:
- void **set_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)**
.. rst-class:: classref-method
void **set_collision_polygon_one_way** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`bool<class_bool>` one_way **)**
Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_collision_polygon_one_way_margin:
- void **set_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)**
.. rst-class:: classref-method
void **set_collision_polygon_one_way_margin** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`float<class_float>` one_way_margin **)**
Enables/disables one-way collisions on the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_collision_polygon_points:
- void **set_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)**
.. rst-class:: classref-method
void **set_collision_polygon_points** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygon_index, :ref:`PackedVector2Array<class_PackedVector2Array>` polygon **)**
Sets the points of the polygon at index ``polygon_index`` for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_collision_polygons_count:
- void **set_collision_polygons_count** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)**
.. rst-class:: classref-method
void **set_collision_polygons_count** **(** :ref:`int<class_int>` layer_id, :ref:`int<class_int>` polygons_count **)**
Sets the polygons count for TileSet physics layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_constant_angular_velocity:
- void **set_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)**
.. rst-class:: classref-method
void **set_constant_angular_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`float<class_float>` velocity **)**
Sets the constant angular velocity. This does not rotate the tile. This angular velocity is applied to objects colliding with this tile.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_constant_linear_velocity:
- void **set_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)**
.. rst-class:: classref-method
void **set_constant_linear_velocity** **(** :ref:`int<class_int>` layer_id, :ref:`Vector2<class_Vector2>` velocity **)**
Sets the constant linear velocity. This does not move the tile. This linear velocity is applied to objects colliding with this tile. This is useful to create conveyor belts.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_custom_data:
- void **set_custom_data** **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)**
.. rst-class:: classref-method
void **set_custom_data** **(** :ref:`String<class_String>` layer_name, :ref:`Variant<class_Variant>` value **)**
Sets the tile's custom data value for the TileSet custom data layer with name ``layer_name``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_custom_data_by_layer_id:
- void **set_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)**
.. rst-class:: classref-method
void **set_custom_data_by_layer_id** **(** :ref:`int<class_int>` layer_id, :ref:`Variant<class_Variant>` value **)**
Sets the tile's custom data value for the TileSet custom data layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_navigation_polygon:
- void **set_navigation_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
.. rst-class:: classref-method
void **set_navigation_polygon** **(** :ref:`int<class_int>` layer_id, :ref:`NavigationPolygon<class_NavigationPolygon>` navigation_polygon **)**
Sets the navigation polygon for the TileSet navigation layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_occluder:
- void **set_occluder** **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)**
.. rst-class:: classref-method
void **set_occluder** **(** :ref:`int<class_int>` layer_id, :ref:`OccluderPolygon2D<class_OccluderPolygon2D>` occluder_polygon **)**
Sets the occluder for the TileSet occlusion layer with index ``layer_id``.
.. rst-class:: classref-item-separator
----
.. _class_TileData_method_set_terrain_peering_bit:
- void **set_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)**
.. rst-class:: classref-method
void **set_terrain_peering_bit** **(** :ref:`CellNeighbor<enum_TileSet_CellNeighbor>` peering_bit, :ref:`int<class_int>` terrain **)**
Sets the tile's terrain bit for the given ``peering_bit`` direction.