classref: Sync with current master branch (f87858a8f)

This commit is contained in:
Yuri Sizov
2022-12-05 20:38:58 +03:00
parent 913ff5e602
commit a7745c4cc4
843 changed files with 158186 additions and 80821 deletions

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@@ -14,144 +14,200 @@ TextureRect
Control for drawing textures.
.. rst-class:: classref-introduction-group
Description
-----------
Used to draw icons and sprites in a user interface. The texture's placement can be controlled with the :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` property. It can scale, tile, or stay centered inside its bounding rectangle.
.. rst-class:: classref-introduction-group
Tutorials
---------
- `3D Voxel Demo <https://godotengine.org/asset-library/asset/676>`__
.. rst-class:: classref-reftable-group
Properties
----------
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`flip_h<class_TextureRect_property_flip_h>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`flip_v<class_TextureRect_property_flip_v>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`ignore_texture_size<class_TextureRect_property_ignore_texture_size>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`MouseFilter<enum_Control_MouseFilter>` | mouse_filter | ``1`` (overrides :ref:`Control<class_Control_property_mouse_filter>`) |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`StretchMode<enum_TextureRect_StretchMode>` | :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` | ``0`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`Texture2D<class_Texture2D>` | :ref:`texture<class_TextureRect_property_texture>` | |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
.. table::
:widths: auto
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`flip_h<class_TextureRect_property_flip_h>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`flip_v<class_TextureRect_property_flip_v>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`ignore_texture_size<class_TextureRect_property_ignore_texture_size>` | ``false`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`MouseFilter<enum_Control_MouseFilter>` | mouse_filter | ``1`` (overrides :ref:`Control<class_Control_property_mouse_filter>`) |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`StretchMode<enum_TextureRect_StretchMode>` | :ref:`stretch_mode<class_TextureRect_property_stretch_mode>` | ``0`` |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
| :ref:`Texture2D<class_Texture2D>` | :ref:`texture<class_TextureRect_property_texture>` | |
+--------------------------------------------------+----------------------------------------------------------------------------+-----------------------------------------------------------------------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_TextureRect_StretchMode:
.. _class_TextureRect_constant_STRETCH_SCALE:
.. _class_TextureRect_constant_STRETCH_TILE:
.. _class_TextureRect_constant_STRETCH_KEEP:
.. _class_TextureRect_constant_STRETCH_KEEP_CENTERED:
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT:
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_CENTERED:
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_COVERED:
.. rst-class:: classref-enumeration
enum **StretchMode**:
- **STRETCH_SCALE** = **0** --- Scale to fit the node's bounding rectangle.
.. _class_TextureRect_constant_STRETCH_SCALE:
- **STRETCH_TILE** = **1** --- Tile inside the node's bounding rectangle.
.. rst-class:: classref-enumeration-constant
- **STRETCH_KEEP** = **2** --- The texture keeps its original size and stays in the bounding rectangle's top-left corner.
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_SCALE** = ``0``
- **STRETCH_KEEP_CENTERED** = **3** --- The texture keeps its original size and stays centered in the node's bounding rectangle.
Scale to fit the node's bounding rectangle.
- **STRETCH_KEEP_ASPECT** = **4** --- Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
.. _class_TextureRect_constant_STRETCH_TILE:
- **STRETCH_KEEP_ASPECT_CENTERED** = **5** --- Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
.. rst-class:: classref-enumeration-constant
- **STRETCH_KEEP_ASPECT_COVERED** = **6** --- Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_TILE** = ``1``
Tile inside the node's bounding rectangle.
.. _class_TextureRect_constant_STRETCH_KEEP:
.. rst-class:: classref-enumeration-constant
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_KEEP** = ``2``
The texture keeps its original size and stays in the bounding rectangle's top-left corner.
.. _class_TextureRect_constant_STRETCH_KEEP_CENTERED:
.. rst-class:: classref-enumeration-constant
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_KEEP_CENTERED** = ``3``
The texture keeps its original size and stays centered in the node's bounding rectangle.
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT:
.. rst-class:: classref-enumeration-constant
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_KEEP_ASPECT** = ``4``
Scale the texture to fit the node's bounding rectangle, but maintain the texture's aspect ratio.
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_CENTERED:
.. rst-class:: classref-enumeration-constant
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_KEEP_ASPECT_CENTERED** = ``5``
Scale the texture to fit the node's bounding rectangle, center it and maintain its aspect ratio.
.. _class_TextureRect_constant_STRETCH_KEEP_ASPECT_COVERED:
.. rst-class:: classref-enumeration-constant
:ref:`StretchMode<enum_TextureRect_StretchMode>` **STRETCH_KEEP_ASPECT_COVERED** = ``6``
Scale the texture so that the shorter side fits the bounding rectangle. The other side clips to the node's limits.
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_TextureRect_property_flip_h:
- :ref:`bool<class_bool>` **flip_h**
.. rst-class:: classref-property
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_h(value) |
+-----------+-------------------+
| *Getter* | is_flipped_h() |
+-----------+-------------------+
:ref:`bool<class_bool>` **flip_h** = ``false``
.. rst-class:: classref-property-setget
- void **set_flip_h** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_flipped_h** **(** **)**
If ``true``, texture is flipped horizontally.
.. rst-class:: classref-item-separator
----
.. _class_TextureRect_property_flip_v:
- :ref:`bool<class_bool>` **flip_v**
.. rst-class:: classref-property
+-----------+-------------------+
| *Default* | ``false`` |
+-----------+-------------------+
| *Setter* | set_flip_v(value) |
+-----------+-------------------+
| *Getter* | is_flipped_v() |
+-----------+-------------------+
:ref:`bool<class_bool>` **flip_v** = ``false``
.. rst-class:: classref-property-setget
- void **set_flip_v** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **is_flipped_v** **(** **)**
If ``true``, texture is flipped vertically.
.. rst-class:: classref-item-separator
----
.. _class_TextureRect_property_ignore_texture_size:
- :ref:`bool<class_bool>` **ignore_texture_size**
.. rst-class:: classref-property
+-----------+--------------------------------+
| *Default* | ``false`` |
+-----------+--------------------------------+
| *Setter* | set_ignore_texture_size(value) |
+-----------+--------------------------------+
| *Getter* | get_ignore_texture_size() |
+-----------+--------------------------------+
:ref:`bool<class_bool>` **ignore_texture_size** = ``false``
If ``true``, the size of the texture won't be considered for minimum size calculation, so the ``TextureRect`` can be shrunk down past the texture size. Useful for preventing ``TextureRect``\ s from breaking GUI layout regardless of their texture size.
.. rst-class:: classref-property-setget
- void **set_ignore_texture_size** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **get_ignore_texture_size** **(** **)**
If ``true``, the size of the texture won't be considered for minimum size calculation, so the **TextureRect** can be shrunk down past the texture size. Useful for preventing **TextureRect**\ s from breaking GUI layout regardless of their texture size.
.. rst-class:: classref-item-separator
----
.. _class_TextureRect_property_stretch_mode:
- :ref:`StretchMode<enum_TextureRect_StretchMode>` **stretch_mode**
.. rst-class:: classref-property
+-----------+-------------------------+
| *Default* | ``0`` |
+-----------+-------------------------+
| *Setter* | set_stretch_mode(value) |
+-----------+-------------------------+
| *Getter* | get_stretch_mode() |
+-----------+-------------------------+
:ref:`StretchMode<enum_TextureRect_StretchMode>` **stretch_mode** = ``0``
.. rst-class:: classref-property-setget
- void **set_stretch_mode** **(** :ref:`StretchMode<enum_TextureRect_StretchMode>` value **)**
- :ref:`StretchMode<enum_TextureRect_StretchMode>` **get_stretch_mode** **(** **)**
Controls the texture's behavior when resizing the node's bounding rectangle. See :ref:`StretchMode<enum_TextureRect_StretchMode>`.
.. rst-class:: classref-item-separator
----
.. _class_TextureRect_property_texture:
- :ref:`Texture2D<class_Texture2D>` **texture**
.. rst-class:: classref-property
+----------+--------------------+
| *Setter* | set_texture(value) |
+----------+--------------------+
| *Getter* | get_texture() |
+----------+--------------------+
:ref:`Texture2D<class_Texture2D>` **texture**
.. rst-class:: classref-property-setget
- void **set_texture** **(** :ref:`Texture2D<class_Texture2D>` value **)**
- :ref:`Texture2D<class_Texture2D>` **get_texture** **(** **)**
The node's :ref:`Texture2D<class_Texture2D>` resource.