mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
classref: Sync with current master branch (f87858a8f)
This commit is contained in:
@@ -14,11 +14,15 @@ ORMMaterial3D
|
||||
|
||||
Physically based rendering (PBR) material that can be applied to 3D objects, can use an ORM texture.
|
||||
|
||||
.. rst-class:: classref-introduction-group
|
||||
|
||||
Description
|
||||
-----------
|
||||
|
||||
ORMMaterial3D's properties are inherited from :ref:`BaseMaterial3D<class_BaseMaterial3D>`. Unlike :ref:`StandardMaterial3D<class_StandardMaterial3D>`, ORMMaterial3D uses a single texture for ambient occlusion, roughness and metallic maps, known as an ORM texture.
|
||||
|
||||
.. rst-class:: classref-introduction-group
|
||||
|
||||
Tutorials
|
||||
---------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user