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@@ -14,6 +14,8 @@ EditorScript
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Base script that can be used to add extension functions to the editor.
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.. rst-class:: classref-introduction-group
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Description
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-----------
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@@ -54,51 +56,76 @@ Scripts extending this class and implementing its :ref:`_run<class_EditorScript_
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\ **Note:** EditorScript is :ref:`RefCounted<class_RefCounted>`, meaning it is destroyed when nothing references it. This can cause errors during asynchronous operations if there are no references to the script.
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.. rst-class:: classref-reftable-group
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Methods
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-------
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| void | :ref:`_run<class_EditorScript_method__run>` **(** **)** |virtual| |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_root_node<class_EditorScript_method_add_root_node>` **(** :ref:`Node<class_Node>` node **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| :ref:`EditorInterface<class_EditorInterface>` | :ref:`get_editor_interface<class_EditorScript_method_get_editor_interface>` **(** **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`get_scene<class_EditorScript_method_get_scene>` **(** **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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.. table::
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:widths: auto
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| void | :ref:`_run<class_EditorScript_method__run>` **(** **)** |virtual| |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| void | :ref:`add_root_node<class_EditorScript_method_add_root_node>` **(** :ref:`Node<class_Node>` node **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| :ref:`EditorInterface<class_EditorInterface>` | :ref:`get_editor_interface<class_EditorScript_method_get_editor_interface>` **(** **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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| :ref:`Node<class_Node>` | :ref:`get_scene<class_EditorScript_method_get_scene>` **(** **)** |
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+-----------------------------------------------+--------------------------------------------------------------------------------------------------------+
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.. rst-class:: classref-section-separator
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----
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.. rst-class:: classref-descriptions-group
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Method Descriptions
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-------------------
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.. _class_EditorScript_method__run:
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- void **_run** **(** **)** |virtual|
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.. rst-class:: classref-method
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void **_run** **(** **)** |virtual|
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This method is executed by the Editor when **File > Run** is used.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorScript_method_add_root_node:
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- void **add_root_node** **(** :ref:`Node<class_Node>` node **)**
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.. rst-class:: classref-method
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void **add_root_node** **(** :ref:`Node<class_Node>` node **)**
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Adds ``node`` as a child of the root node in the editor context.
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\ **Warning:** The implementation of this method is currently disabled.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorScript_method_get_editor_interface:
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- :ref:`EditorInterface<class_EditorInterface>` **get_editor_interface** **(** **)**
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.. rst-class:: classref-method
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:ref:`EditorInterface<class_EditorInterface>` **get_editor_interface** **(** **)**
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Returns the :ref:`EditorInterface<class_EditorInterface>` singleton instance.
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.. rst-class:: classref-item-separator
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----
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.. _class_EditorScript_method_get_scene:
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- :ref:`Node<class_Node>` **get_scene** **(** **)**
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.. rst-class:: classref-method
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:ref:`Node<class_Node>` **get_scene** **(** **)**
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Returns the Editor's currently active scene.
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