classref: Sync with current master branch (f87858a8f)

This commit is contained in:
Yuri Sizov
2022-12-05 20:38:58 +03:00
parent 913ff5e602
commit a7745c4cc4
843 changed files with 158186 additions and 80821 deletions

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@@ -14,11 +14,15 @@ AnimationNodeOneShot
Plays an animation once in :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`.
.. rst-class:: classref-introduction-group
Description
-----------
A resource to add to an :ref:`AnimationNodeBlendTree<class_AnimationNodeBlendTree>`. This node will execute a sub-animation and return once it finishes. Blend times for fading in and out can be customized, as well as filters.
.. rst-class:: classref-introduction-group
Tutorials
---------
@@ -26,136 +30,167 @@ Tutorials
- `Third Person Shooter Demo <https://godotengine.org/asset-library/asset/678>`__
.. rst-class:: classref-reftable-group
Properties
----------
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`autorestart<class_AnimationNodeOneShot_property_autorestart>` | ``false`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`autorestart_delay<class_AnimationNodeOneShot_property_autorestart_delay>` | ``1.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`autorestart_random_delay<class_AnimationNodeOneShot_property_autorestart_random_delay>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`fadein_time<class_AnimationNodeOneShot_property_fadein_time>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`fadeout_time<class_AnimationNodeOneShot_property_fadeout_time>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` | :ref:`mix_mode<class_AnimationNodeOneShot_property_mix_mode>` | ``0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
.. table::
:widths: auto
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`bool<class_bool>` | :ref:`autorestart<class_AnimationNodeOneShot_property_autorestart>` | ``false`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`autorestart_delay<class_AnimationNodeOneShot_property_autorestart_delay>` | ``1.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`autorestart_random_delay<class_AnimationNodeOneShot_property_autorestart_random_delay>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`fadein_time<class_AnimationNodeOneShot_property_fadein_time>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`float<class_float>` | :ref:`fadeout_time<class_AnimationNodeOneShot_property_fadeout_time>` | ``0.0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
| :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` | :ref:`mix_mode<class_AnimationNodeOneShot_property_mix_mode>` | ``0`` |
+---------------------------------------------------+-----------------------------------------------------------------------------------------------+-----------+
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Enumerations
------------
.. _enum_AnimationNodeOneShot_MixMode:
.. _class_AnimationNodeOneShot_constant_MIX_MODE_BLEND:
.. _class_AnimationNodeOneShot_constant_MIX_MODE_ADD:
.. rst-class:: classref-enumeration
enum **MixMode**:
- **MIX_MODE_BLEND** = **0**
.. _class_AnimationNodeOneShot_constant_MIX_MODE_BLEND:
- **MIX_MODE_ADD** = **1**
.. rst-class:: classref-enumeration-constant
:ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **MIX_MODE_BLEND** = ``0``
.. _class_AnimationNodeOneShot_constant_MIX_MODE_ADD:
.. rst-class:: classref-enumeration-constant
:ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **MIX_MODE_ADD** = ``1``
.. rst-class:: classref-section-separator
----
.. rst-class:: classref-descriptions-group
Property Descriptions
---------------------
.. _class_AnimationNodeOneShot_property_autorestart:
- :ref:`bool<class_bool>` **autorestart**
.. rst-class:: classref-property
+-----------+------------------------+
| *Default* | ``false`` |
+-----------+------------------------+
| *Setter* | set_autorestart(value) |
+-----------+------------------------+
| *Getter* | has_autorestart() |
+-----------+------------------------+
:ref:`bool<class_bool>` **autorestart** = ``false``
.. rst-class:: classref-property-setget
- void **set_autorestart** **(** :ref:`bool<class_bool>` value **)**
- :ref:`bool<class_bool>` **has_autorestart** **(** **)**
If ``true``, the sub-animation will restart automatically after finishing.
.. rst-class:: classref-item-separator
----
.. _class_AnimationNodeOneShot_property_autorestart_delay:
- :ref:`float<class_float>` **autorestart_delay**
.. rst-class:: classref-property
+-----------+------------------------------+
| *Default* | ``1.0`` |
+-----------+------------------------------+
| *Setter* | set_autorestart_delay(value) |
+-----------+------------------------------+
| *Getter* | get_autorestart_delay() |
+-----------+------------------------------+
:ref:`float<class_float>` **autorestart_delay** = ``1.0``
.. rst-class:: classref-property-setget
- void **set_autorestart_delay** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_autorestart_delay** **(** **)**
The delay after which the automatic restart is triggered, in seconds.
.. rst-class:: classref-item-separator
----
.. _class_AnimationNodeOneShot_property_autorestart_random_delay:
- :ref:`float<class_float>` **autorestart_random_delay**
.. rst-class:: classref-property
+-----------+-------------------------------------+
| *Default* | ``0.0`` |
+-----------+-------------------------------------+
| *Setter* | set_autorestart_random_delay(value) |
+-----------+-------------------------------------+
| *Getter* | get_autorestart_random_delay() |
+-----------+-------------------------------------+
:ref:`float<class_float>` **autorestart_random_delay** = ``0.0``
.. rst-class:: classref-property-setget
- void **set_autorestart_random_delay** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_autorestart_random_delay** **(** **)**
If :ref:`autorestart<class_AnimationNodeOneShot_property_autorestart>` is ``true``, a random additional delay (in seconds) between 0 and this value will be added to :ref:`autorestart_delay<class_AnimationNodeOneShot_property_autorestart_delay>`.
.. rst-class:: classref-item-separator
----
.. _class_AnimationNodeOneShot_property_fadein_time:
- :ref:`float<class_float>` **fadein_time**
.. rst-class:: classref-property
+-----------+------------------------+
| *Default* | ``0.0`` |
+-----------+------------------------+
| *Setter* | set_fadein_time(value) |
+-----------+------------------------+
| *Getter* | get_fadein_time() |
+-----------+------------------------+
:ref:`float<class_float>` **fadein_time** = ``0.0``
.. rst-class:: classref-property-setget
- void **set_fadein_time** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_fadein_time** **(** **)**
.. container:: contribute
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-item-separator
----
.. _class_AnimationNodeOneShot_property_fadeout_time:
- :ref:`float<class_float>` **fadeout_time**
.. rst-class:: classref-property
+-----------+-------------------------+
| *Default* | ``0.0`` |
+-----------+-------------------------+
| *Setter* | set_fadeout_time(value) |
+-----------+-------------------------+
| *Getter* | get_fadeout_time() |
+-----------+-------------------------+
:ref:`float<class_float>` **fadeout_time** = ``0.0``
.. rst-class:: classref-property-setget
- void **set_fadeout_time** **(** :ref:`float<class_float>` value **)**
- :ref:`float<class_float>` **get_fadeout_time** **(** **)**
.. container:: contribute
There is currently no description for this property. Please help us by :ref:`contributing one <doc_updating_the_class_reference>`!
.. rst-class:: classref-item-separator
----
.. _class_AnimationNodeOneShot_property_mix_mode:
- :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **mix_mode**
.. rst-class:: classref-property
+-----------+---------------------+
| *Default* | ``0`` |
+-----------+---------------------+
| *Setter* | set_mix_mode(value) |
+-----------+---------------------+
| *Getter* | get_mix_mode() |
+-----------+---------------------+
:ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **mix_mode** = ``0``
.. rst-class:: classref-property-setget
- void **set_mix_mode** **(** :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` value **)**
- :ref:`MixMode<enum_AnimationNodeOneShot_MixMode>` **get_mix_mode** **(** **)**
.. container:: contribute