Add a note about GDScript format strings in C++ (#10061)

This commit is contained in:
Aaron Franke
2024-10-08 06:23:56 -05:00
committed by GitHub
parent 7cd96217f4
commit a74060b969

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@@ -285,3 +285,6 @@ Combining both the ``String.format`` method and the ``%`` operator could be usef
+---------------------------------------------------------------------------+-------------------+
| ``"Hi, {0} v{version}".format({0:"Godette", "version":"%0.2f" % 3.114})`` | Hi, Godette v3.11 |
+---------------------------------------------------------------------------+-------------------+
In Godot's C++ code, GDScript format strings can be accessed using the
``vformat`` helper function in the :ref:`Variant<class_Variant>` header.