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@@ -111,78 +111,104 @@ Method Descriptions
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Return the node's title.
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----
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.. _class_VisualScriptCustomNode_method__get_category:
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- :ref:`String<class_String>` **_get_category** **(** **)** virtual
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Return the node's category.
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----
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.. _class_VisualScriptCustomNode_method__get_input_value_port_count:
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- :ref:`int<class_int>` **_get_input_value_port_count** **(** **)** virtual
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Return the count of input value ports.
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----
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.. _class_VisualScriptCustomNode_method__get_input_value_port_name:
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- :ref:`String<class_String>` **_get_input_value_port_name** **(** :ref:`int<class_int>` idx **)** virtual
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Return the specified input port's name.
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----
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.. _class_VisualScriptCustomNode_method__get_input_value_port_type:
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- :ref:`int<class_int>` **_get_input_value_port_type** **(** :ref:`int<class_int>` idx **)** virtual
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Return the specified input port's type. See the ``TYPE_*`` enum in :ref:`@GlobalScope<class_@GlobalScope>`.
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----
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.. _class_VisualScriptCustomNode_method__get_output_sequence_port_count:
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- :ref:`int<class_int>` **_get_output_sequence_port_count** **(** **)** virtual
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Return the amount of output **sequence** ports.
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----
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.. _class_VisualScriptCustomNode_method__get_output_sequence_port_text:
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- :ref:`String<class_String>` **_get_output_sequence_port_text** **(** :ref:`int<class_int>` idx **)** virtual
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Return the specified **sequence** output's name.
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----
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.. _class_VisualScriptCustomNode_method__get_output_value_port_count:
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- :ref:`int<class_int>` **_get_output_value_port_count** **(** **)** virtual
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Return the amount of output value ports.
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----
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.. _class_VisualScriptCustomNode_method__get_output_value_port_name:
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- :ref:`String<class_String>` **_get_output_value_port_name** **(** :ref:`int<class_int>` idx **)** virtual
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Return the specified output's name.
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----
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.. _class_VisualScriptCustomNode_method__get_output_value_port_type:
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- :ref:`int<class_int>` **_get_output_value_port_type** **(** :ref:`int<class_int>` idx **)** virtual
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Return the specified output's type. See the ``TYPE_*`` enum in :ref:`@GlobalScope<class_@GlobalScope>`.
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----
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.. _class_VisualScriptCustomNode_method__get_text:
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- :ref:`String<class_String>` **_get_text** **(** **)** virtual
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Return the custom node's text, which is shown right next to the input **sequence** port (if there is none, on the place that is usually taken by it).
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----
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.. _class_VisualScriptCustomNode_method__get_working_memory_size:
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- :ref:`int<class_int>` **_get_working_memory_size** **(** **)** virtual
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Return the size of the custom node's working memory. See :ref:`_step<class_VisualScriptCustomNode_method__step>` for more details.
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----
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.. _class_VisualScriptCustomNode_method__has_input_sequence_port:
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- :ref:`bool<class_bool>` **_has_input_sequence_port** **(** **)** virtual
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Return whether the custom node has an input **sequence** port.
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----
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.. _class_VisualScriptCustomNode_method__step:
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- :ref:`Variant<class_Variant>` **_step** **(** :ref:`Array<class_Array>` inputs, :ref:`Array<class_Array>` outputs, :ref:`int<class_int>` start_mode, :ref:`Array<class_Array>` working_mem **)** virtual
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