Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-10-29 12:48:46 +01:00
parent bbc6682099
commit a72184300f
449 changed files with 14004 additions and 232 deletions

View File

@@ -92,6 +92,8 @@ Property Descriptions
If ``true``, the timer will automatically start when entering the scene tree.
----
.. _class_Timer_property_one_shot:
- :ref:`bool<class_bool>` **one_shot**
@@ -106,6 +108,8 @@ If ``true``, the timer will automatically start when entering the scene tree.
If ``true``, the timer will stop when reaching 0. If ``false``, it will restart.
----
.. _class_Timer_property_paused:
- :ref:`bool<class_bool>` **paused**
@@ -118,6 +122,8 @@ If ``true``, the timer will stop when reaching 0. If ``false``, it will restart.
If ``true``, the timer is paused and will not process until it is unpaused again, even if :ref:`start<class_Timer_method_start>` is called.
----
.. _class_Timer_property_process_mode:
- :ref:`TimerProcessMode<enum_Timer_TimerProcessMode>` **process_mode**
@@ -132,6 +138,8 @@ If ``true``, the timer is paused and will not process until it is unpaused again
Processing mode. See :ref:`TimerProcessMode<enum_Timer_TimerProcessMode>`.
----
.. _class_Timer_property_time_left:
- :ref:`float<class_float>` **time_left**
@@ -144,6 +152,8 @@ The timer's remaining time in seconds. Returns 0 if the timer is inactive.
**Note:** You cannot set this value. To change the timer's remaining time, use :ref:`wait_time<class_Timer_property_wait_time>`.
----
.. _class_Timer_property_wait_time:
- :ref:`float<class_float>` **wait_time**
@@ -167,6 +177,8 @@ Method Descriptions
Returns ``true`` if the timer is stopped.
----
.. _class_Timer_method_start:
- void **start** **(** :ref:`float<class_float>` time_sec=-1 **)**
@@ -175,6 +187,8 @@ Starts the timer. Sets ``wait_time`` to ``time_sec`` if ``time_sec > 0``. This a
**Note:** this method will not resume a paused timer. See :ref:`paused<class_Timer_property_paused>`.
----
.. _class_Timer_method_stop:
- void **stop** **(** **)**