Sync classref with current source

This commit is contained in:
Rémi Verschelde
2019-10-29 12:48:46 +01:00
parent bbc6682099
commit a72184300f
449 changed files with 14004 additions and 232 deletions

View File

@@ -98,6 +98,8 @@ Property Descriptions
If ``true``, the texture stretches to the edges of the node's bounding rectangle using the :ref:`stretch_mode<class_TextureButton_property_stretch_mode>`. If ``false``, the texture will not scale with the node.
----
.. _class_TextureButton_property_stretch_mode:
- :ref:`StretchMode<enum_TextureButton_StretchMode>` **stretch_mode**
@@ -112,6 +114,8 @@ If ``true``, the texture stretches to the edges of the node's bounding rectangle
Controls the texture's behavior when you resize the node's bounding rectangle, **only if** :ref:`expand<class_TextureButton_property_expand>` is ``true``. Set it to one of the ``STRETCH_*`` constants. See the constants to learn more.
----
.. _class_TextureButton_property_texture_click_mask:
- :ref:`BitMap<class_BitMap>` **texture_click_mask**
@@ -124,6 +128,8 @@ Controls the texture's behavior when you resize the node's bounding rectangle, *
Pure black and white :ref:`BitMap<class_BitMap>` image to use for click detection. On the mask, white pixels represent the button's clickable area. Use it to create buttons with curved shapes.
----
.. _class_TextureButton_property_texture_disabled:
- :ref:`Texture<class_Texture>` **texture_disabled**
@@ -136,6 +142,8 @@ Pure black and white :ref:`BitMap<class_BitMap>` image to use for click detectio
Texture to display when the node is disabled. See :ref:`BaseButton.disabled<class_BaseButton_property_disabled>`.
----
.. _class_TextureButton_property_texture_focused:
- :ref:`Texture<class_Texture>` **texture_focused**
@@ -148,6 +156,8 @@ Texture to display when the node is disabled. See :ref:`BaseButton.disabled<clas
Texture to display when the node has mouse or keyboard focus.
----
.. _class_TextureButton_property_texture_hover:
- :ref:`Texture<class_Texture>` **texture_hover**
@@ -160,6 +170,8 @@ Texture to display when the node has mouse or keyboard focus.
Texture to display when the mouse hovers the node.
----
.. _class_TextureButton_property_texture_normal:
- :ref:`Texture<class_Texture>` **texture_normal**
@@ -172,6 +184,8 @@ Texture to display when the mouse hovers the node.
Texture to display by default, when the node is **not** in the disabled, focused, hover or pressed state.
----
.. _class_TextureButton_property_texture_pressed:
- :ref:`Texture<class_Texture>` **texture_pressed**