Merge pull request #2877 from Vikram1323/master

Script path in C# code is wrong.
This commit is contained in:
Rémi Verschelde
2019-10-29 10:51:40 +01:00
committed by GitHub

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@@ -216,7 +216,7 @@ dialog. For that, change the ``custom_node.gd`` script to the following:
{
// Initialization of the plugin goes here
// Add the new type with a name, a parent type, a script and an icon
var script = GD.Load<Script>("addons/MyButton.cs");
var script = GD.Load<Script>("MyButton.cs");
var texture = GD.Load<Texture>("icon.png");
AddCustomType("MyButton", "Button", script, texture);
}