From a575d7240e56d372b55a38881ff1b8689b4f0360 Mon Sep 17 00:00:00 2001 From: Max Hilbrunner Date: Sun, 3 Jun 2018 21:51:04 +0200 Subject: [PATCH] Merge pull request #1491 from skyace65/mono_version_update Update Required Mono Version --- getting_started/scripting/c_sharp/c_sharp_basics.rst | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/getting_started/scripting/c_sharp/c_sharp_basics.rst b/getting_started/scripting/c_sharp/c_sharp_basics.rst index a967fca0e..8ee1125ac 100644 --- a/getting_started/scripting/c_sharp/c_sharp_basics.rst +++ b/getting_started/scripting/c_sharp/c_sharp_basics.rst @@ -24,8 +24,8 @@ A good starting point for checking its capabilities is the `Compatibility `_ installed. Godot 3.0.2 requires Mono 5.4, 3.0.3 requires Mono 5.10 on Linux and Windows, -and 5.8 on MacOS. You also need MSBuild (at least version 15.0) which should come with the Mono installation. +To use C# in Godot you must have `Mono `_ installed. Godot 3.0.2 requires Mono 5.4, 3.0.3 requires Mono 5.12 on all platforms. +You also need MSBuild (at least version 15.0) which should come with the Mono installation. .. note:: For instructions on installing older versions of Mono on Linux see `this page `_. Older versions of Mono for MacOS and Windows can be found `here `_.