Fix method name

This commit is contained in:
VardenTheOne
2020-04-30 18:32:10 +03:00
committed by GitHub
parent c54d5e320f
commit a56bfcad1f

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@@ -82,7 +82,7 @@ or all the handle related ones.
func _init():
create_material("main", Color(1, 0, 0))
create_handles_material("handles")
create_handle_material("handles")
func redraw(gizmo):
gizmo.clear()
@@ -119,7 +119,7 @@ So the final plugin would look somewhat like this:
func _init():
create_material("main", Color(1,0,0))
create_handles_material("handles")
create_handle_material("handles")
func has_gizmo(spatial):
return spatial is MyCustomSpatial
@@ -170,7 +170,7 @@ for the Spatial nodes we want to target.
func _init():
create_material("main", Color(1, 0, 0))
create_handles_material("handles")
create_handle_material("handles")
func create_gizmo(spatial):
if spatial is MyCustomSpatial: