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@@ -58,13 +58,13 @@ Set a constant linear velocity for the body. This does not move the body, but af
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- void **set_constant_angular_velocity** **(** :ref:`float<class_float>` vel **)**
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Set a constant angular velocity for the body.
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Set a constant angular velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating.
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.. _class_StaticBody2D_get_constant_linear_velocity:
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- :ref:`Vector2<class_vector2>` **get_constant_linear_velocity** **(** **)** const
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Return the constant linear velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating.
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Return the constant linear velocity for the body.
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.. _class_StaticBody2D_get_constant_angular_velocity:
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