Change degress to radians for sky shader built in

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skyace65
2024-03-03 20:16:56 -05:00
parent 86c20b29bf
commit a427f644ed

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@@ -174,7 +174,8 @@ There are 4 ``LIGHTX`` lights, accessed as ``LIGHT0``, ``LIGHT1``, ``LIGHT2``, a
+---------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| in vec3 **LIGHTX_COLOR** | Color of ``LIGHTX``. |
+---------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| in float **LIGHTX_SIZE** | Angular diameter of ``LIGHTX`` in the sky. Expressed in degrees. For reference, the sun from earth is about 0.5 degrees. |
| in float **LIGHTX_SIZE** | Angular diameter of ``LIGHTX`` in the sky. Expressed in radians. For reference, the sun from earth is about .0087 radians|
| | (0.5 degrees). |
+---------------------------------+--------------------------------------------------------------------------------------------------------------------------+
| in float **PI** | A ``PI`` constant (``3.141592``). |
| | A ratio of a circle's circumference to its diameter and amount of radians in half turn. |